The table of two values, Behaviour and Structure!
Is it more important for the software system to work or is it more important to be easy to change? If you ask the business managers they will say work is more important, some developers also go along with this attitude but that’s the wrong attitude.
Why the wrong attitude?
- If you give me a program that works perfectly but impossible to change, it means it won’t work when the requirements change.
- If you give me a program that does not work but easy to change, it means I can make the change to make it work.
If you’re a programmer with the attitude (1.) then one day your system will reach to the point where the change will be impractical (cost of change will be unaffordably high).
Eisenhower said, I have two kinds of problems, the urgent and the important, where the urgent are not important and the important is never urgent.
when it comes to software, The first value of software is behavior, is urgent but not always important. The second value is architecture, is important but never urgent. Of course, some things are not urgent and not important.
- Urgent and important
- Not urgent and important
- Urgent and not important
- Not urgent and not important.
Mistakes that business managers and developer make is to elevate items in position 3 to 1. It means they always fail to separate those features that are urgent but not important from those features that are really urgent and important and this failure leads to ignoring the important architecture of the system in favor of the unimportant features of the system.
So if you are a software developer, you are hired to maintain the quality and structure of the system and only you know the importance of the architecture.
Thanks for reading it, if you want to read in more detail, buy “Clean Architecture by Robert C. Martin”
What are the Design and Architecture?
The design is more often seems to when it comes to structures and low-level decisions whereas Architecture is often used in the context of something at the high level where we can see how components are connected with each other. But for starters, there is no different at all.
What is the GOAL of good software design?
The goal of software architecture is to minimize the Human Resources required to build and maintain the required system (By Uncle Bob Martin)
Basic fundamentals measure the design?
The measure of design quality is simply the measure of the effort required to meet the needs of the customer if the effort is low and stays same through the lifetime, System design is good else it’s bad.
The Signature of a system design mess?
- Developer point of view
The graph says developers started with nearly 100% of productivity but with each release, their productivity going down
- Executive point of view?
Release 1 was delivered with a few hundred thousand payrolls and by the time of 5 release, it’s going to touch $500,000.
What is going wrong?
The moral of the story says everything in one line: “Slow and steady wins the race”. Yes, it all because of overconfidence. Everyone wants to hit the market first or release the app asap with the statement “We can clean it up later” and they can’t go back for cleaning the things up because now we have the new feature, new release so maybe next time, next time and next time.
The only way to go fast is to go well.
To take the software architecture seriously we have to think and need to know what good software architecture is, compare the different architecture with the requirements.
Thanks for reading it, if you want to read in more detail, buy “Clean Architecture by Robert C. Martin”
image source (google.com)
Let’s say you work as a company secretary and your job is to take the phone calls, manage meetings etc. Every time the phone rings, you have to stop whatever you are doing. A property of a program that allows tasks to run in overlapping time periods.
- Parallelism, allows 2 or more tasks to run at the same time (Only if the machine has the multiprocessing capability). You asked your boss and he hired a clerk for taking the call. It looks very simple but concurrency introduces a few problems like the Race condition,
- Race Condition, Suppose you have $500 in your bank account, at the same time when you withdraw $200 someone transferred $300 or maybe in simple words same time 2 transaction happened for withdrawing $500.
- Mutual Exclusion (Mutex), Solution for the Race condition. Now, whenever some transaction starts it locks the account. if some transaction is going on with your account you cannot withdraw. But next problem is nobody wants to wait every time when there’s is something going on. Semaphore is the modified solution for Mutex.
- Semaphore (Improper use of Semaphore will give improper results)
- Binary Semaphore (Range is from 0 to 1), Idea is to give specific priority to different types of transaction. Withdraw request has a higher priority than bank transfer. So when you withdraw, another transaction for transfer will stop and it will resume once withdraw is completed. (As simple as that, 1 = ongoing transaction, 0 = waiting) Also known as integer semaphore.
- Counting Semaphore (Range is from -∞ to +∞), Allow more than one process running at the same time. Let’s suppose you’re a key room manager where you have 30 keys if lockers are full users have to wait in the queue. when someone has done they will hand over the key to the first person in the queue.
- Deadlock, Another common issue in concurrency modal. Let’s assume user a transferred amount to b and at the same time user b transfer the amount to the user a. both transactions are waiting to complete another one as they can’t access the locked account.
“Today is all about Software,” Apple CEO Tim said as he took the stage at WWDC 2018.
It all started with statistics.
- 20 million iOS developers
- 500 million weekly app store visits
- 81% using iOS 11 where only 8% using latest Android
- Developers earned 100 million through App Store
- New iOS 12 will be released as a free update, every model back to the 5S will get a performance boost.
- ARKit, second generation, which included a lot of cool updates, most interesting is the ability for multiple users to observe and interact with the same environment from different angles.
- Apple Screen time, now iOS 12 will tell you how much time you’re spending with your iPhone and which are the apps.
- Do not disturb a lot of improvements, while you are sleeping will hide the notification, one step one time notifications.
- Photos, with iOS 12 they have revamped it. Allowing more search options driven by AI, share the photos through iMessage.
- Siri, it’s handling 10 billion requests per month and now Apple is allowing you to interact with it more, create shortcuts to trigger app features.
- Animojis, more personal now. It’s super accurate, face-tracking and tongue tracking capabilities. Surely it will feel you very familiar.
- Group FaceTime, now chat with 32 people at once with emoji, sticker, and other effects support.
iOS Apps updates
- Stocks, new UI with better performance
- Apple News app.
- Apple iBooks getting a redesign and a new name.
- Voice Memos, iPad getting it for the first time and recording will be now synced to iCloud.
So far biggest functions of the Apple iWatch is fitness, now Apple adding more components which let you challenge your friends.
- Automatic workout detection using your heart-beats(once you stop working out your heart rate decreases, so it will automatically stop).
- Walkie-Talkie, Texting/phone are tough using watch screen so Apple added an instant audio messaging app called walkie-talkie (uses the wifi or cellular to interact with other devices).
- Siri on Watch, allow third-party apps to show you more information. Now just lift your wrist and start talking it means no more “Hey Siri”.
- Podcasts app is coming on your wrist.
Problem-solving requires two types of mental skills, analytical and creative. I know this sounds very high level So let’s talk about the basic fundamentals what generally I try to follow in day to day professional and personal activities.
- Listen carefully You need to pay very close attention to any information in the problem description. The optimal solution for a sorted vs unsorted array will be totally different so don’t miss anything.
- Brute Force Yes correct, Get the brute force solution as soon as possible, don’t think about the optimal solution. I always catch the first thought that comes to my mind. Don’t think about code, the algorithm just rough idea.
- Optimize Now it’s time to work on your Brute Force with some BUD (Bottlenecks, Unnecessary work and last Duplicated work) techniques.
- Remove the unused information.
- Solve it manually on paper with an example.
- Reverse engineer your thought process. HOW DID YOU DO?
- Make a Time VS Space trade-off. CAN YOU REDUCE-IT MORE?
- Implement Congratulations now you have an optimal solution on paper. The last goal is to write beautiful, modularize code.
If you are trying to solve the problem in interview KEEP TALKING because your interviewer wants to hear how you’re going to approach the problem and it will make the interview more interactive.
Thanks a lot for reading the quick-notes!
How to use Swift classes into Objective Code when you have multiple targets.
For using Swift classes in Objective-C Code when you have one target in your app. We generally need to and
import TargetName-Swift.h next to add support in your Swift file you need to inherit if from
NSObject or use
What if you have multiple targets in your codebase? As you cannot import,
TargetNameB-Swift.h etc. In that case, you can tell the compiler that not to create Swift module specific to target change it to project name because the project will be same and unique.
For achieving this select your every target, Build Settings and change the build configuration.
Objective-C Generated Interface Header Name —> replace $(SWIFT_MODULE_NAME)-Swift.h that is specific to the each target, with $(PROJECT_NAME)-Swift.h
Later import PROJECT_NAME-Swift.h in your Objective C code to make use of your Swift code.
Yes, correct you heard it right. It was the most awaited feature because nobody wants to spend a lot on Apple connectors, haha. But unfortunately, I don’t see people are utilizing this features. So here we go with one to kick start.
iOS device with later or
iOS 11 OS version.
- MacBook with
macOS 10.12.4 or later.
Xcode IDE with 9 or later
- Developer Macbook and
iOS device should be on same WiFi network.
I hope after reading prerequisites you are clear about what is gonna happen. Let’s move on further steps.
Step: 1 Here you need your connector cable for first and yes last time. Connect your iOS device and open Xcode.
Step 2: Switch to,
Devices and Simulators options, below is the screen for reference.
Step 3: Just enable the option
Connect via network.
Step 4: Sometimes it will ask you to provide your
iOS device IP to enter but in my case, it didn’t ask.
Thanks for reading!